GAME PROJECTS

The Game projects interrogate the boundaries between performance, surveillance, and participatory agency, situating the body as both a site of control and a conduit for mediated interaction. By shifting authority to remote audiences, the work explores how digital spectatorship constructs, directs, and fragments embodied experience. These performances unfold in urban space, where the body becomes an avatar, simultaneously autonomous and subject to external command, blurring the lines between agency and submission, presence and absence, reality and simulation. In navigating these tensions, Game examines the infrastructures of power embedded within digital systems, questioning how virtual spectatorship reconfigures corporeal movement and spatial perception.

Game [Amsterdam]
Performance History:
2024 Game [Amsterdam], de Brakke Grond, IDFA DocLab, Amsterdam, Netherlands
Credits:
Concept and Performance by Pegah Tabassinejad
Live Technical Team:
Popcraft
Live Video:
Parisa Aminollahi
Curated by Caspar Sonnen, the project was presented in conjunction with the exhibition of the 8-channel video installation Entropic Fields of Displacement.
We gratefully acknowledge the support of IDFA DocLab


Game[3 Berlin/Tehran]
I’m a wanderer, a city walker. My act of wandering is happening through solitude. I wander for hours thinking, not-thinking, strolling, observing, listening, remembering, dancing, witnessing.
I disconnect from the others. I even disconnect from myself and through this distance I can be the other, the one that exists with me, or not. The one that I can perform, or dream, the one that has not been defined yet! The other, who nobody knows and I only know of. And the others within me would walk in the city. Let’s explore the collective experience of strolling, yet keeping the atmosphere of solitariness.
Come and join us if you want to wander in the city of Berlin through my body, and in the city of Tehran through Shahrbanou’s body.
We will stroll around for you, and for us; with you and with each other.




Performance History:
2023 Game [3 Berlin/Tehran] Volksbühne am Rosa-Luxemburg-Platz, Berlin, Germany
Credits:
Concept and Performance by Pegah Tabassinejad
Performers:
Pegah Tabassinejad & Shahrbanou Rezaei
Live Technical Directors:
Sohrab Samsam
Taha Saraei
Live Video:
Shahab Anousha
Baset Rezaei
This project is curated by Maryam Palizban and Constanza Macras | DorkyPark
We gratefully acknowledge the support of the DorkyPark Company and Constanza Macras
Game [2 Vancouver]



A Performance in the city of Vancouver
Performance History:
2022 Game [2 Vancouver] VIVO Media Arts Centre, Vancouver, BC
Credits:
Film and Performance: Pegah Tabassinejad
Curator: Mandana Mansoori (VIVO Media Arts)
Technical Director: Jae Woo Kang (VIVO Media Arts)
Performer: Pegah Tabassinejad
Live Video: Aryo Khakpour
Soundtrack: Hooman Hoorsan
Mix and Master (for film): Siavash Bastani
Poster Design: Tevik Zadourian
Subtitle and Translation: Aidin Raad
Performed at VIVO Media Arts Centre, Vancouver, BC, 2022
This project is generously supported by British Columbia Arts Council
Game[Tehran]



A Performance in the city of Tehran
Performance History:
2019 Game Aliha Gallery, Tehran, Iran
Credits:
Concept and Performance by Pegah Tabassinejad
Live Video: Taha Saraei
Technical Assistant: Taha Saraei
Assistants: Mojdeh Daei, Parinaz Kabiri